教程/COURSE
zbrush高级游戏角色建模教程
发布于 2019/09/09 发表者 [ wukuishou ] 关注 浏览 ( 253 )  0  14

Modeling Characters for Games

In this game art tutorial, you’ll learn everything you need to know in order to model high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There’s more than 5 hours of quality training in this series, covering everything you need to know in order to get started with modeling for games.


免责声明-软件仅供学习和试用,请于下载后24小时删除,商用请购买正版!

Modeling-characters-for-games-2-864x450.jpg

Modeling Characters for Games

img_4-1.jpg


Character Design

One of the hardest aspects of any character is the character design phase. Gavin covers his entire thought process when it comes to the character design – from creating a backstory, to in-depth sculpting techniques.


Topology

Learn how to do efficient face topology using Topogun. Gavin goes through all the steps, showing you how to make clean and good topology – which is ready for AAA games.


Clothing and Costume

Making clothing and costumes is always incredibly tricky to get right, but after watching this series, you’ll feel a lot more comfortable starting your own costumes. Learn how to use Insert Mesh Brushes in ZBrush to speed up making zippers and buttons.


Presenting Your Work

At the end of the series, you’ll learn how to present your work in a professional manner, using Marmoset Toolbag. A good presentation can really make a huge difference, and the skills you learn will make your work shine.


Final Character Included

Get a unique look into an industry standard character – ready for an AAA game. One of the best ways to learn is to look through scene files where you can reverse engineer the choices made. You’ll have access to all the final files created by Gavin Goulden – including the final low poly character, the generic base mesh and the high poly ZBrush file.


Industry Veteran

Currently working as a Lead Character Artist at Insomniac Games, Gavin Goulden is one of the most veteran game artists out there today! He worked as a lead artist on Bioshock Infinite and has a heavy resume under his belt. Check out more of Gavin’s amazing work on his ArtStation page.


Software Used

ZBrush 4R8

TopoGun 2.0

3ds Max 2016

Marmoset Toolbag


Files Included

Final ZBrush Project File

Low Poly Final Model

Generic Base Mesh

Marmoset Project


Chapter List

00 – Intro

01 – Working From a Base Mesh

02 – Additional Base Mesh Work

03 – Sculpting the Face

04 – Sculpting the Arms

05 – Sculpting Clothing

06 – Sculpting Armor

07 – Detailing the Model

08 – Hair Sculpting

09 – Retopology of the Vest

10 – Retopology of the Face

11 – Topology Discussion

12 – Presenting your work in Marmoset


下载所需积分:0 登录后下载
 举报  收藏 (2)  喜欢 (2)
请输入举报原因: 举报

下载说明: 


1.花魁原创免费资源和免费教程如压缩包需要解压密码,请手动输入:www.hkcgart.com  。直接复制粘贴网址是会出错的,已下载过的资源请在个人中心,我的下载里面查找。


2.花魁网站支持大部分游览器,谷歌,360,QQ游览器等,如果出现下载不了的问题检查的游览器兼容性,换下游览器访问花魁网站。


3.本站资源大部分共享在百度网盘,下载使用网盘的客户端,这样下载资源才更稳定。(百度网盘客户端下载)除花魁原创资源外,其他均为小站会员上传,管理审核通过后即可发布,多为外部网盘下载链接,因为第三方资源有效性管理员没办法跟踪和管理,如果遇见资源失效可以举报和补偿,谢谢理解。


4.如果下载资源没有积分,请在个人中心做下新人任务,或者坚持每日签到就可以获得积分了。


5:资源有效请不要胡乱申请补偿积分,以免被封号处理!谢谢合作!


6:连续签到一个月即可成为VIP老会员,30天有效时间内无需积分可下载教程及资源内容。


版权声明:本站原创CG视频教程归花魁小站版权所有,未经允许禁止转载和转发,本站有权利追究其法律责任及赔偿,谢谢。


免责说明:本站所有转载资源全部来源于本站会员,仅供下载学习与参考,请勿用于商业用途,下载学习试用后请于24小时内删除,如有条件请支持正版,谢谢。

本站保证站内提供的所有可下载资源(软件等等)都是按“原样”提供,本站未做过任何改动;但本网站不保证本站提供的下载资源的准确性、安全性和完整性;同时本网站也不承担用户因使用这些下载资源对自己和他人造成任何形式的损失或伤害。

根据二○○二年一月一日《计算机软件保护条例》规定:为了学习和研究软件内含的设计思想和原理,通过安装、显示、传输或者存储软件等方式使用软件的,可以不经软件著作权人许可,不向其支付报酬!鉴于此,也希望大家按此说明研究软件!谢 谢!


-3个交流群基本满了,请加4号群-

(花魁官方1号群:226028165满X)

花魁官方2号群:283259280满X )

花魁官方3号群:117101712满X

花魁官方4号群:934863908 新群

花魁官方商务qq群:472868013商务区(发包,接包)+招聘求职

官网:www.hkcgart.com

weixin.png



还没有人给打赏,土豪哪儿去了?
会员登录后可打赏发布者
请输入打赏金额(最大100财富): 感谢您的鼓励! 点击打赏