It’s way easier now to change the model with smart extrusions and insets.
Explicit normals have been added across multiple modifiers
The selection methods are even smoother and more flexible now
Chamfer improvements are added
With the second version, weighted normals and push modifiers are multi-threaded
The realistic random pattern is possible now with bitmap random tiling OSL
The UI performance of material editor is updated
For fluid simulation, fluids loader works with particle system