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ALLEGORITHMIC SUBSTANCE DESIGNER 2019.2.2.2644 WIN
发布于 2019/11/04 发表者 [ wukuishou ] 关注 浏览 ( 503 )  3  1  1  36

Create, iterate. Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring.


免责声明-软件仅供学习和试用,请于下载后24小时删除,商用请购买正版!

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Material authoring

– Create materials with full control and infinite variations.

– Edit complete texture sets instantly and produce Substance textures and MDL materials that will be directly handled in your renderer or game engine.


Scan Processing

– Process scans thanks to filters and tools in an adapted to photogrammetry workflow.

– Substance Designer features a complete set of tools and filters including: Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, Smart Auto Tile Tool.


Import a wide variety of content

– Import procedural sbs and sbsar files, hand-painted images, photographs, scans and geometry (.fbx & .obj). No need to worry about tiling, either – Substance Designer handles it automatically.


Real-Time Physically Based Viewport with Iray Path Tracing

– Use the real-time PBR viewport to preview your work exactly as it appears in Unity and Unreal. Match any other game engine via custom shaders.

– Create photo-realistic renders with Iray path-trace technology while working, embellish your work with Yebis post-production effects, and share portfolio-ready materials directly on ArtStation.


Node-Based Non-Destructive Workflow

– Substance Designer features 4 graphs types: Tiling textures, MDL materials, Math Functions and Noise Editor. Edit complete texture sets instantly with the procedural node-based non-linear workflow. Want to change something while you’re working? Make changes to any previous step while keeping your current work intact.


Powerful generators, tools and filters

– Combine a large number of pre-set filters and tools for Procedural and Hybrid Workflows.

– Access and modify the sources of all filters.


Integrated Full-Featured Bakers

– Bake quickly and easily with a complete set of bakers. Create non-uniform (non-square) bakes up to 8K resolution with Substance Designer.

– The bakers include: AO, normal, ID, height, curvature, position, polypaint, Bent Normals, Color Map, UV to SVG, Opacity Mask, Thickness, Transfered Texture, World Space Direction, World Space Normals.


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