资源/RESOURCES
纹理材质软件Vizoo3D xTex_V2.0
发布于 2019/07/26 发表者 [ wukuishou ] 关注 浏览 ( 859 )  12  2  0  55

Vizoo3D xTex是一款专业的纹理材质软件,这款软件可以快速创建无缝贴图及自定义纹理材质。

Vizoo 3D is a pioneer in the field of 3D material data acquisition. We are a creative and ambitious team of people located in Munich, Germany, and together with international partners, we help fashion and automotive companies to create photorealistic content for design and marketing.



免责声明-软件仅供学习和试用,请于下载后24小时删除,商用请购买正版!

Vizoo3.jpg


Our system consists of a material scanning device and a software part. The device takes multiple pictures of the fabric swatch in different lighting conditions using a high resolution camera. Consequently, the acquired data is processed using sophisticated algorithms which are able to extract the visual properties of the swatch and store them in so called texture maps. With the xTex software you can then easily make the textures seamless and prepare them for use in all common 3d applications. xTex integrates directly to 3D CAD programs like Browzwear V-Stitcher, Clo3d and Assyst Vidya as well as Autodesk Vred, Blender and Modo for automotive, design and visualization purposes.


Vizoo4.jpg

Tired of Photoshop and Crazybump?

You can now profit from the unbeaten xTex workflow even if you do not own our scanner.

Use images from the internet, from a flatbed scanner or a digital camera and create seamless materials faster than ever before.


xTex creates all maps automatically

Select the textures to create and load your image into xTex. Et voilà!


Different texture maps in xTex

xTex currently supports these texture types: Color/Diffuse/Albedo, Specular, Normal, Roughness, Displacement, Alpha/Transparency.


Best in class tiling algorithms

Use our great tools to create seamless textures.

You have the choice between Stitching and Synthesis algorithms to achieve the best possible result for any use case.


Seamlessly tiled texture in xTex

You can choose between two types of special algorithms for automatic tiling – Stitching and Synthesis. Both create seamless textures and can be used intuitively, based on your input and the individual requirements of the material. With Synthesis you can even customize the output size and create large textures from small samples.


Adjustable normal maps

Finetune your normal maps and preview the effect directly in 3D!


Adjustment of a normal map in xTex

Transparency detection

No more tedious manual selection of transparent parts. Define the transparent color and let xTex create an accurate Alpha map based on pixel color.


Transparency detection in xTex

Use a flat, solid-colored cardboard or paper below the the material to capture its transparent areas.


Easy recoloring

You have different color variations of one material? No need to scan them seperately – with xTex you can easily recolor your materials.


Material in different color variations

The recoloring tool automatically detects the colors in the image.


Internal 3D realtime viewport

Preview your textures and materials inside xTex. You can choose between different geometries and surroundings or even load your own.


3D preview of a material in xTex

The internal renderer is in realtime and OpenGL based. xTex comes with some base geometries (Sphere, Plane and Cloth) and environment textures but you can also load your own. Supported geometry format is Collada (.dae).


Well connected

xTex textures are universal and suitable for basically every 3D software.

For many programs we have even built a direct connection to transfer material data with the push of a button.


Transferring a material from xTex to VRED

Direct connection is available for the following programs:

3DsMax, Maya, VRED (all Autodesk), Blender, Clo3D (by import), V-Stitcher (by import), Vidya (by import).


Connected with Photoshop

You will hardly ever need it – but xTex integrates well with Photoshop.


Transferring a material from xTex to Photoshop

xTex sends single textures or entire materials to Photoshop. After editing you can get the result back in xTex, with the push of a single button.


2.0 What’s new : Speed up material creation with xTex 2.0

xTex got a massive overhaul, resulting in more stability and tremendous speed improvements – making texture capturing up to 2 times faster*.

*compared to xTex version 180. Please make sure your hardware has at least 8GB RAM for the best performance.

Full U3M support

When using the PBR (physcially based rendering) mode for capturing textures, your material is now saved as the brand new U3M, the Unified 3D Material format (see more details on the U3M website and in this press release). Moreover, your U3M output is now correctly visualized in the 3D preview.

Scanner calibration

Scanner calibration was never easier. A new guide facilitates scanner calibration and makes the process more robust.


Substance export

In a collaborative effort together with Allegorithmic, xTex can now export both a Substance Designer material (.sbs) and a Substance Designer archive (.sbsar).



下载所需积分:88 登录后下载
 举报  收藏 (12)  喜欢 (2)
请输入举报原因: 举报

下载说明: 


1.花魁原创免费资源和免费教程如压缩包需要解压密码,请手动输入:www.hkcgart.com  。直接复制粘贴网址是会出错的,已下载过的资源请在个人中心,我的下载里面查找。


2.花魁网站支持大部分游览器,谷歌,360,QQ游览器等,如果出现下载不了的问题检查的游览器兼容性,换下游览器访问花魁网站。


3.本站资源大部分共享在百度网盘,下载使用网盘的客户端,这样下载资源才更稳定。(百度网盘客户端下载)除花魁原创资源外,其他均为小站会员上传,管理审核通过后即可发布,多为外部网盘下载链接,因为第三方资源有效性管理员没办法跟踪和管理,如果遇见资源失效可以举报和补偿,谢谢理解。


4.如果下载资源没有积分,请在个人中心做下新人任务,或者坚持每日签到就可以获得积分了。


5:资源有效请不要胡乱申请补偿积分,以免被封号处理!谢谢合作!


6:连续签到一个月即可成为VIP老会员,30天有效时间内无需积分可下载教程及资源内容。


版权声明:本站原创CG视频教程归花魁小站版权所有,未经允许禁止转载和转发,本站有权利追究其法律责任及赔偿,谢谢。


免责说明:本站所有转载资源全部来源于本站会员,仅供下载学习与参考,请勿用于商业用途,下载学习试用后请于24小时内删除,如有条件请支持正版,谢谢。

本站保证站内提供的所有可下载资源(软件等等)都是按“原样”提供,本站未做过任何改动;但本网站不保证本站提供的下载资源的准确性、安全性和完整性;同时本网站也不承担用户因使用这些下载资源对自己和他人造成任何形式的损失或伤害。

根据二○○二年一月一日《计算机软件保护条例》规定:为了学习和研究软件内含的设计思想和原理,通过安装、显示、传输或者存储软件等方式使用软件的,可以不经软件著作权人许可,不向其支付报酬!鉴于此,也希望大家按此说明研究软件!谢 谢!


-3个交流群基本满了,请加4号群-

(花魁官方1号群:226028165满X)

花魁官方2号群:283259280满X )

花魁官方3号群:117101712满X

花魁官方4号群:934863908 新群

花魁官方商务qq群:472868013商务区(发包,接包)+招聘求职

官网:www.hkcgart.com

weixin.png



请输入打赏金额(最大100财富): 感谢您的鼓励! 点击打赏